Hons Project

One-Way Ride

A story driven 3D-Top-Down hybrid game prototype combining 3D top-down as a base with multiple genres of play-styles 

This is a game prototype I've been working on for my final year project with Kshitij Khandare working as the Lead Narrative Designer and Game designer, Josh Bridges as an Assistant Developer and Level Designer, and I will be taking the roles of the Project Manager and Lead Developer to research about the methods to implement interactive game-play around a narrative. We aim to deliver a polished game prototype.

Concept art for the game

The game’s narrative is broken down into five chapters in the game with each chapter being broken down into its own missions and objectives that not only make sense of the world in which the game takes place, but also make sense of the game’s genre and combination of playstyles.

Follow the links for the breakdown of each chapter and development progress


Chapter1

Chapter2

Gameplay Video

Gameplay Video.mp4

Furthermore, check out the github repository to see latest development progress.